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Description

The Businessman is an economic, support, and offensive tower that generates cash at the start of each wave. Path 1 generates more money and can reduce ability cooldowns, while Path 2 allows it to shoot in other Businessmen range, grant upgrade discounts and sabotage health of newly spawned enemies.

Businessman has -100% defense piercing, which means if an enemy has 1 defense, Businessman will deal 2 less damage to it instead of 1. Fortunately as you upgrade Businessman, it does get increased defense pierce, even bypassing 100%.

Path Defense Piercing
X-X -100%
3-X 0%
4-X 150%
X-3 100%
X-4 150%


Appearance

The Businessman, as you would guess, has an appearance of a businessman. It wears a bowler hat and tie, while also wielding a Deagle. It wears a light grey suit with exceptionally tall collar.

Lore

"After the invasion, the economies of various countries buckled up for a crash far greater than the Great Depression. Stocks dipped below their historic lows. Various people drowned under the pressure, but some stayed up. Businessmen, you could say? These are unaffiliated with the Command and come in various forms - with some having luxurious amounts to spend on quite inefficient weaponry and jetpacks."

Upgrades

Path 1 (Cash 12,600)

Top Path

Briefcase

100 cash per wave

Changes  

Cash per wave increased from Cash 40 to Cash 100 per wave (+Cash60).

$250


Strapped for Cash

250 cash per wave

Changes  

Cash per wave increased from Cash 100 to Cash 250. (+Cash150)

$750


Stimulus Booster

Reduces global ability cooldowns (not global cooldowns) by 5% (stacks to 30%)

Changes  

Damage increased from 4 to 12 (+8) (6 DPS)
Defense Piercing increased from -100% to 0% (+100%) Cash per wave increased to from Cash 250 to Cash 400 (+Cash150)
Gives 5% ability cooldown reduction (Does not reduce global cooldowns), stacks up to 30%

$4,000


Sleazy Operation

Cash buff heavily increased and boosted damage.

Changes  

Damage increased from 12 to 75 (+63) (52 DPS)
Defense Piercing increased from 0% to 150% (+150%) Cash per wave increased from Cash 400 to Cash 800 (+Cash400)

$7,500

Path 2 (Cash 6,820)

Bottom Path

AP Rounds

Increased damage

Changes  

Damage increased from 4 to 6 (+2) (3 DPS)

$200


Professional

Increase to all stats

Changes  

Damage increased from 6 to 7 (+1)
Cooldown decreased from 2 to 1.5 (-0.5) (4.66 DPS)
Range increased from 28 to 32 (+4)

$600


Discount Seeker

Ranges extend to other Businessmen, grants a 5% discount buff

Changes  

Grants ability to shoot in the ranges of other Businessmen.
Now Grants a discount buff to tier 3 towers or below by 5% (stacks to 20%)
Range increased from 32 to 42 (+10)
Damage increased to from 7 to 15 (10 DPS) +8
Defense Piercing increased from -100% to 100% (+200%)

Price increases by 5% with every X-3 currently placed on the map (Affected by discount)

$4500


The Omni

Ability: reduces spawn health by 30%. Max of 2,500 HP loss

Changes  

Damage increased from 15 to 30 (+15) (20 DPS)
Cash per wave increased from Cash 40 to Cash 90 (+Cash50)
Now Grants a discount buff to tier 4 towers or below by 5% (stacks to 20%)
Range increased from 42 to 45 (+3)

Attrition ability, costs Cash 2,000, has a 75 seconds cooldown.
Sabotages the enemy spawns by decreasing their HP by 30% for 20 seconds (Max 2,500 HP).
Doesn't affect shield health.

Price increases by 5% with every X-4 currently placed on the map (Affected by discount)

$11,500

Stats Table

Level Total Price Damage Cooldown Range DPS Cash per wave
0-0 Cash 650 4 2 28 2 Cash 40
1-0 Cash 900 4 2 28 2 Cash 100
2-0 Cash 1,650 4 2 28 2 Cash 250
2-2 Cash 2,550 7 1.5 32 ~4.67 Cash 250
3-2 Cash 6,550 15 1.5 32 ~10 Cash 400
4-2 Cash 14,720 78 1.5 32 52 Cash 800

Level Total Price Damage Cooldown Range DPS Cash per wave
0-0 Cash 650 4 2 28 2 Cash 40
0-1 Cash 850 6 2 28 3 Cash 40
0-2 Cash 1,450 7 1.5 32 ~4.67 Cash 40
2-2 Cash 2,550 7 1.5 32 ~4.67 Cash 250
2-3 Cash 7,050 15 1.5 42 10 Cash 250
2-4 Cash 18,550 30 1.5 45 20 Cash 300

Abilities

3-X
Stimulus Booster

Reduces all ability cooldowns by 5%, stacks up to 30%. Does not reduce global cooldowns.

Statistics  
  • Reduces 5% global ability cooldowns
  • Stacks up to 30%.
Passive


X-3
Seeker

Can shoot in other Businessmen range.

Statistics  
  • Businessman Are able to shoot enemies in other Businessman range.
Passive


X-3
Discount (Level 1)

Reduces discounts for tower upgrades within tower range.

Statistics  
  • Provides 5% to T3 upgrades and below.
  • Stacks up to 20%.
Passive


X-4
Discount (Level 2)

Reduces discounts for tower upgrades within tower range.

Statistics  
  • Provides 5% to T4 upgrades and below.
  • Stacks up to 20%.
  • Can stack with T3 Upgrades Discount.
Passive


X-3
Attrition

Sabotages the enemy spawns, by decreasing their HP by 30%.

Statistics  
  • Decreases Health of enemy spawns by 30%, maximum of 2,500.
  • Ignores Shield Health, Defense and Maximum Damage .
  • Lasts for20s.
  • Cooldown of75s.
$2,000



Comparison

4-2 Businessman (Cash14,720)

78 Damage
1.5 Cooldown
800 Cash per wave
32 Range
150% Defense Pierce
Up to -30% Ability Cooldown Reduction

52 DPS

2-4 Businessman (Cash18,550)

30 Damage
1.5 Cooldown
300 Cash per wave
45 Range
Can attack on other Businessman range
150% Defense Pierce
Sabotage ability
Up to 20% Discount Buff to nearby towers

20 DPS

Skins

To see all upgrades of each skin, see the gallery page.

Name Noir Kugelblitz G-Man Scrooge
Cost 6 20 28 Ticket 240
Obtainment Daily Store Kugelblitz Crate Daily Store Cold Construct 2021 Battlepass

Tactics

  • Businessman can serve as an alternative for early game defense due to its decent DPS for its cost and the fact that it could generate you some money with a few upgrades. It is recommended to place multiple 2-1 Businessmen for early game defense as this allows you to both profit a moderate amount of cash per wave, and be able to fend off most early game enemies.
    • But be sure to place down different towers in later waves, as Businessman has horrible defense piercing until 3rd upgrades.
  • Path 1 Businessman is recommended for use as a main source of income and a viable damage dealer. In terms of DPS it competes with Sniper; having less range and damage but shoots more frequently, can reduce ability cooldowns, and generates cash every wave.
    • Unlike Market however, it is better to focus on quantity over quality when wanting to generate income using Businessman, as later upgrades are too expensive to be able to profit within a few waves.
    • It is recommended to place down at least 6 3-X Businessmen to aid in reducing ability cooldowns for towers such as Bugler, Demolitionist, Elite, Recon Base, Gunslinger, Freezer, and Businessman himself, as this reaches the maximum cooldown reduction of 30%.
  • Path 2 Businessman’s Sabotage ability:
    • Cons: It is not recommended for damage use as it has low DPS, low income, and its passive range seeking ability is not that useful when you could just use something else. Its ability is also very underwhelming to use, as it is expensive to activate, and only reduces the health of newly spawned enemies for a short time. It is capped to reducing up to 2,500 HP only making it ineffective to most late-game bosses. And most importantly, the biggest offender is that it makes your entire team gain less money from enemies, as their HP is reduced.
    • Pros: In later waves in Expert mode where hordes of high HP enemies like Nulls and Tranquils spawn, even though a 2,500 HP decrease may seem small for major bosses, against hordes of non-boss enemies this ability is quite useful. With 6 3-X Businessmen, this ability can be chained with 3 X-4 Businessmen to make it last a long time. Ignoring the cash loss, this ability is equal to making infinite amounts of enemies have less health at the price of Cash 3,000. In addition, in multiplayer Expert, a lot of income also comes from Markets and money earned during late game is already a lot so this ability shouldn’t make as much of an impact on money.
    • The ability has its pros and cons, and you have to use it in a way that will benefit as much as possible, to get most advantages out of the ability.
  • With 16 4-0 Businessman, the cash gained per wave is Cash 12,800. While 6 4-2 Markets only generates up to Cash 15,840 every wave. Though the cost of the 16 4-0 Businessmen will be Cash 214,400, which is not worth to use Businessman for farming if using Market tower since 6 4-2 of them is for a price of Cash 78,660.
  • X-3 and X-4 Businessman can reduce upgrade costs for T3 and T4 by 5% respectively, stacking up to 20% with four Businessmen on said upgrades.
    • This can reduce upgrade costs for T3 and T4 on expensive towers such as Electricizer, Lightbeamer and Recon Base.
    • Keep in mind that the upgrade costs increase per new X-3 and X-4 Businessmen.
      • To combat this, it is recommended to get only four X-4 Businessmen in optimal positions so the range can reach existing and future towers and provide a 20% discount on both T3 and T4 upgrades.
        • Do note that X-3 and X-4 Businessmen ability to shoot in other Businessmen range does not increase its discount range, as well as Bugler range buffs.
    • X-3 and X-4 Businessman cannot grant discounts to itself; however, it can still get discounts from other X-3 and X-4 Businessmen.
      • This can help with X-3 and X-4 upgrade costs increasing per new X-3 and X-4 Businessmen.

Trivia

  • The Businessman mainly takes inspiration from the Tower Battles Tweeter and Tower Battles: Battlefront Tweeter, both being games OsterDog contributed to and created, respectively.
  • The G-Man skin for Businessman is a reference to the G-Man from the Half Life series.
  • The Scrooge skin for Businessman is a reference to Ebenezer Scrooge from the short novel A Christmas Carol by Charles Dickens.
  • The Businessman is most likely a reference to the C.O.B.R.A from BTD Battles as they both have a cash generation per wave mechanic and have the same upgrade name of "attrition".
    • Cobra from BTD Battles being 2-X.
    • Businessman being X-4.
  • There was a bug that allowed you to get Businessman for free, go to any 6 maps and after dying in expert mode, it still counts as a win. This bug has been patched in the Ode of Autumn update and no longer works.
  • Businessman is the one of the two towers to have flying detection by default, the other tower being Surveyor.
    • Previously it's flying detection was moved to X-2 in 2023 but it was moved back to Default in the Eternal Update.

Update History

  • (17/9/21)
    • Added Businessman.
  • (19/9/21)
    • Buffed Businessman Path 1.
  • (20/9/21)
    • 4-X upgrade cost decreased from Cash 14,000 to Cash 8,200, damage increased from 33 to 85, cash bonus increased from Cash 500 to Cash 550 (-Cash6,000, +52 damage, +Cash50).
  • (21/9/21)
    • Path 2 buffed:
      • X-3 increases 3 damage and 3 range (+3 damage and range).
      • X-4 cost decreased from Cash 9,000 to Cash 6,000 (-Cash3,000).
  • (22/10/21)
    • Path 2 buffed:
      • X-3 cost decreased by Cash 200, increases 5 range instead of 3 (-Cash200, +2 range).
      • X-4 cost decreased by Cash 1,000, Attrition ability max damage increased from 1,500 to 1,800 (-Cash1,000, +300 damage).
  • (13/11/21)
    • 2-X damage increased from 5 to 6.
    • 3-X cash gain increased from Cash 200 to Cash 220, damaged increased from 6 to 7, now grants 20% defense piercing.
    • 4-X cost increased from Cash 8,200 to Cash 8,500, now adds 20% more defense piercing.
    • X-3 now gives Cash 20 cash gain, now grants 20% defense piercing.
    • X-4 range increased from 39 to 40, damage increased from 16 to 17, cash gain increased from Cash 160 to Cash 170, "Attrition" ability max damage increased from 1,800 to 2,500, now adds 30% defense piercing.
  • (26/12/21)
    • 1-X: Cost Cash 320Cash 250 (-Cash70)
    • 2-X: Cost Cash 800Cash 700 (-Cash100)
    • 3-X: Damage 7 → 8 (+1)
    • 4-X: Cost Cash 8,500Cash 8,200 (-Cash300)
    • X-3: Cost Cash 1,600Cash 1,500 (-Cash100)
    • X-4: Damage 17 → 18 (+1); Defense pierce 50% → 60% (+10%)
  • (15/1/22)
    • 3-X: Damage 2 → 3 (+1); Cash gain Cash 40Cash 50 (+Cash10); Defense pierce 20% → 30% (+10%)
    • 4-X: Cost Cash 8,200Cash 7,800 (-Cash400)
    • X-4: Damage 5 → 8 (+3)
  • (19/6/22)
    • 3-X: Damage 9 → 10 (+1).
    • 4-X: Cost Cash 7,800Cash 7,500 (-Cash300)
    • X-3: Range 37 → 38 (+1).
    • X-4: Damage 20 → 22 (+2).
  • (17/12/22)
    • 1-X: Cash gain Cash 80Cash 100 (+Cash20)
    • 2-X: Cash gain Cash 180Cash 250 (+Cash70)
    • 3-X: Cash gain Cash 230Cash 400 (+Cash170)
    • 4-X: Damage 89 → 43 (-46); Cooldown 2.6 to 2 (-0.6); Cash gain Cash 580Cash 880 (+Cash220)
    • X-2: Cooldown 1.7 → 1.5 (-0.2)
    • X-3: Damage 12 → 9 (-3); Cash gain Cash 20Cash 0 (-Cash20)
    • X-4: Damage 22 → 19 (-3); Cash gain Cash 170Cash 150 (-Cash20)
  • (3/7/24)
    • 4-X: Appearance updated, renamed from "The Omni" to "Sleazy Operation"
  • (30/3/25)
    • Businessman has been reworked.
    • Added lore description.
    • Businessman now has -100% Defense Piercing (-100%)
    • Placement cost decreased from 800 → 650 (-Cash150)
    • Base level damage decreased from 5 → 4 (-1)
    • Base level range decreased from 32 → 28 (-4)
    • Businessman now has flying detection on base level.
    • Businessman now gains cash on base level
    • X-X: Cash gain Cash 0Cash 40 (+Cash40)
    • 1-X: Cash gain Cash 100Cash 60 (-Cash40)
    • 1-X: Cost Cash 300Cash 250 (-Cash50)
    • 2-X: Cost Cash 800Cash 750 (-Cash50)
    • 2-X: Damage decreased from 1+ to +0 (-1 Damage).
    • 3-X: Damage increased from 4+ to +10 (+6 Damage).
    • 3-X: Businessman now has 0% defense piercing instead of -100% (+100%)
    • 4-X: Businessman now has 150% defense piercing instead of 0% (+150%)
    • X-1: Cost decreased from Cash 220Cash 200 (-Cash20)
    • X-1: Damage decreased from 3+ to +2 (-1 Damage).
    • X-2: Cost decreased from Cash 1100Cash 600 (-Cash500)
    • X-2: Range +2 → +4 (+2).
    • X-3: Cost increased from Cash 500Cash 4500 (+Cash4000)
    • X-3: Damage increased from 5+ to +8 (+3 Damage).
    • Now grants discount for towers tier 3 upgrades
    • X-3: Discount for tier 3 upgrades and below Cash 0%Cash 5% (+Cash5%)
    • Stacks up to 20%
    • X-4: Cost increased from Cash 5000Cash 11,500 (+Cash6500)
    • X-4: Damage increased from 15+ to 24 (+9 Damage).
    • Now grants discount for towers tier 4 upgrades
    • X-4: Discount for tier 4 upgrades and below Cash 0%Cash 5% (+Cash5%)
    • Stacks up to 20%
    • Can stack with X-3 Discount
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Contract

EliteBusinessmanMechanicLightbeamerSurveyor


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