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The Everything cannot be spawned in normal gameplay, even Enemy Randomizer. It only appears when an admin spawns it. |
Description[]
The Everything is a generally tanky enemy by itself, having 4,000. While also being a carrier-type enemy, and as its name states, every possible enemy in the game is contained within it. Upon termination, Everything will then explode, promptly stunning towers in range. Although this is only a minor effect for what comes next; for it will spawn various enemies including major bosses and joke enemies such as Death Arrow.
Lore[]
"WARNING!!!!!!!!! DONT KILL THIS ENEMY OTHERWISE IT WILL SPAWN ALL ENEMIES POSSIBLE!!!!! YOU HAVE BEEN WARNED!!!!!!"
Appearance[]
Everything takes on the appearance of a neon-white colored Unstable with diamond-plated wristbands. It is seemingly a reskin of said enemy.
Tactics[]
- If you have defeated this, then you are doomed, especially if you’re solo, as there is no possible way to defeat all of spawned enemies.
- Before the Eternal update, however, joke bosses such as the Arrow Boss, Pukeyellowchronos, OMEGA OVERLORD and Death Arrow are not guaranteed to appear. As such, you can kill all the enemies with multiple players as seen here.
- To beat Evil bobo mode, players has to use the base health to tank Everything. Or it will be near impossible to survive the enemies spawned by it.
- As it has high health and considerably fast speed. High dps towers such as Electricizer is recommended. You also need to calculate the damage in order not to accidentally kill it (five 5-2 Electricizer hits is the max limit before killing it).
- When Everything is below
100, sell all the dps towers and it's a guaranteed win.
- If you have a high amount of ping, you will likely lag, gain higher ping or disconnect/crash due to its Everything ability, especially if multiple major bosses spawn.
Trivia[]
- This enemy is the only enemy that can spawn major bosses when defeated, excluding Enemy Randomizer.
- Ironically, it doesn’t spawn every enemy in the game upon death, rather it spawns a bunch of random enemies, including duplicates.[1]
- The Everything generates a blaring alarm sound upon spawning.
Update History[]
- (??/??/??)
- Added Everything.
- (1/4/25)
Health increased from
100 to
4,000.
- Now appears in Evil bobo mode.