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Captain "Right. They're also immune to flames." - Captain, Wave 13 on Normal Mode |
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Captain "And they're also immune to flames. Can't forget that." - Captain, Wave 20 on Normal Mode |
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Captain "Let's heat it up." - Start of Wave 24 on alpha Normal Mode (Now Hard Mode) |
Description
The Lava is a fast mid-game enemy that makes its debut in Normal Mode. It has 50 with quite fast speed for it's debut.
Lava is replaced by Cursed Fire in Hard Mode.
Lore
"Flaming enemies? Impossible to our current standards. These units aren't alive, and evidently so. Nothing could sustain that level on temperature (except for some special boss units)."
Appearance
The Lava has orange glowing skin with no facial features along with a dark orange obsidian torso, helmet, and legs. It has dark blue arm-bands on both of its arms and two glowing red arm-bands on its left arm. Small flame particles can be seen coming from the Lava.
Unlike the new version of the Lava, the old version of the Lava has red glowing skin.
Tactics
- Several 4-0 Sharpshooters can easily take down hordes of Lavas.
- Bottom path Sharpshooter on the other hand is bad against those, due to their fire immunity.
- 0-2 Slingers can also beat this enemy easily.
Trivia
- The Lava is the only enemy to transfer between gamemodes.
- The Flamer does not count, as it originally appeared in both Normal (Formerly Easy) and Hard (Formerly Normal).
- The Lava uses the Ocher Helm of the Lord of the Fire Dragon accessory.
Update History
- (13/3/21)
- Added Lava.
- (17/9/21)
- Redesigned Lava.
- Lava now spawns in Normal Mode (Formerly Easy Mode) instead of Hard Mode (Formerly Normal Mode).
- (17/12/22)
Health changed from
80 to
50.
- First wave appearance changed from 20 to 13.