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"Mysterious units have appeared across the land. What will you find?" - Modifier Description |
Description[]
Randomizer is a modifier that requires level 15+ to use and sets the reward multiplier to 0.00x, decreasing Token and
Experience rewards to zero.
Functionality[]
An enemy spawned in a match will be replaced by another enemy that has a similar amount of health. This makes all instances of said enemy to be replaced by that randomized enemy. If the randomized enemy naturally appears later in the gamemode, the randomized enemy will be switched to the earlier enemy. All enemies, including summoned enemies, will be randomized.
An example would be with Basilisk and Volt Sentinel in Normal Mode with Randomizer. As both enemies have similar health, the Basilisk can be replaced by Volt Sentinel, and the latter will then appear in all waves that the Basilisk would naturally appear in. However, as Volt Sentinel naturally appears later, the Basilisk will replace the Volt Sentinel in all waves the latter would naturally appear in. Similarly, the Voltmaster would summon the Basilisk instead of Volt Sentinel for its Summon ability.
There are some instances where the game may replace enemies regardless of health, such as Heavy to Hard Light.
Strategy[]
- Since Randomizer randomizes enemies, it is difficult or outright impossible to beat Randomizer legitimately without the use of Practice or Wealthy modifiers.
- Though, as the randomized enemy is based on the original enemy's health, it may be possible to predict upcoming randomized enemies.
Trivia[]
- Randomizer is one of the two modifiers that changes or replaces enemies, the other modifier being Ranked-Up.
- The first iteration of Randomizer actually randomizes every single enemy spawned regardless of enemy health as each enemy spawned will be a different enemy from another.
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