"A generalist rifle-wielder." - Store Description (removed) |
"The master of rifles and flames. An adaptive." - Former Store Description |
Description
The Sharpshooter is a very cost-efficient DPS tower, being able to solo Normal mode with ease. Path 2 upgrades allow it to throw a Molotov and have it shoot bullets with burn damage to multiple enemies, while Path 1 upgrades allow it to deal high amounts of DPS at a moderate cost.
Path | Defense Piercing |
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3-X | 50% |
4-X | 120% |
X-3 | 100% |
X-4 | 130% |
Appearance
The Sharpshooter has black shoes, pale yellow colored skin, a dark brown cap, and a dark brown shirt with sleeves. It wields a Dragunov SVD as its weapon to damage enemies.
Lore
"When the cities were ravaged by spores and the infected alien-sympathizing population, many began to grab ahold of as many weapons as they can. As one such example, the Sharpshooter is a militia-type unit that is notably related to the civilian population, similarly to the Crossbower and Gunslinger. Due to their lack of allegiance to the UEC, Sharpshooters often work on their own terms. However, similarly to most Gunslingers being classified by their use of a shotgun, these Sharpshooters are classified by their usage of medium-range rifles. Some have even managed to get ahold of various contraband pre-war weaponry. It is notable that some Sharpshooters in civil service, such as in firefighting, take advantage of their equipment and engulf the aliens in flames. Otherwise, lead and molotovs are often the way to go."
Upgrades
Path 1 (
8,450)

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Training
Increased damage
|
$400 |
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Precise Aiming
Grants flying detection
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$300 |
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True Survivalist
Increased damage and firerate
|
$6,000 |
Path 2 (
5,200)

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Molotov
Fires a molotov every few seconds. Ignites enemies in range.
|
$450 |
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Wall of Flames
Molotov leaves behind a wall of flames
|
$500 |
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Flaming Bullets
Damage increased and bullets now cause fire damage
|
$1,250 |
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Superhot Gun
Damage increased even more.
|
$3,000 |
Stats Table
Level[1] | Total Price | Damage | Cooldown | Range | DPS | DPS Cost Efficiency |
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0-0 | ![]() |
2 | 1 | 28 | 2 | ![]() |
1-0 | ![]() |
4 | 1 | 28 | 4 | ![]() |
2-0 | ![]() |
4 | 1 | 31 | 4 | ![]() |
3-0 | ![]() |
8 | 0.7 | 31 | ~11.43 | ![]() |
4-0 | ![]() |
10 | 0.2 | 32 | 50 | ![]() |
Comparison
4-0 Sharpshooter (![]() 10 Damage |
2-4 Sharpshooter (![]() 16 Damage |
Skins
To see all upgrades of each skin, see the gallery page.
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Name | Blue | Soviet | Rebel | Flame Menance |
Cost | ![]() |
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Obtainment | Colored Crate
Daily Store |
Daily Store | Daily Store | Terror Blitz Battlepass |
Tactics
- It is highly recommended to purchase this tower first as Sharpshooter is used in several grinding strategies to progress faster.
- Sharpshooter is an all-rounded tower that can be used in early-game and up until late-game, having cheap flying detection and 100% or more defense piercing in later levels.
- Path 1 Sharpshooter focuses on pure DPS, having fast firerate for a decent cost.
- Spamming Path 1 Sharpshooter can be used as a main DPS; however, it is less viable in Expert Mode due to its low DPS compared to other towers.
- Generally, it is not recommended to purchase the X-1 and/or X-2 upgrade when using Path 1 Sharpshooter as burn damage does not stack and can disrupt fire DPS from Path 2 Sharpshooter.
- Bugler is recommended as it can increase Path 1 Sharpshooter's damage, boosting its DPS.
- Path 2 Sharpshooter can do fire damage, allowing it to deal strong burn damage on enemies, as well as some crowd control capabilities.
- For early game, it is recommended to get 2-3 Sharpshooter due to its cheap price and strong burn DPS.
- As burn damage does not stack with each other, it is generally recommended to avoid getting more than one Path 2 Sharpshooter.
- Due to Path 2 Sharpshooter's comparatively slow firerate, Bugler can boost its firerate, allowing it to apply burn damage at a faster rate.
- As Sharpshooter has cheap flying detection at 2-X, it can be used as a counter to flying enemies in early game, such as the Winged.
- However, Sharpshooter gets outclassed by other towers such as Sniper in harder gamemodes, specifically Expert Mode, due to its comparatively low DPS in late-game.
- Though, Sharpshooter can still be used as a sub-DPS and its defense piercing can be useful.
- Path 1 Sharpshooter focuses on pure DPS, having fast firerate for a decent cost.
Trivia
- Weirdly, the X-1+ Sharpshooter throws a stun grenade rather than a Molotov.
- Sharpshooter is often compared to Sniper, as both towers perform similar purposes as all-rounded towers, with Sharpshooter providing higher firerate, defense piercing and being more cost efficient, while Sniper has higher range, damage output and more late-game potential.
Update History
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Towers | |
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![]() Shop |
Slinger • Crossbower • Gunslinger • Freezer • Demolitionist • Techblade • Sniper • Sharpshooter • Market • Vulcan • Electricizer • Trapper • Bugler • Recon Base |
![]() Contract |
Elite • Businessman • Mechanic • Lightbeamer • Surveyor |
![]() Special |
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Units | |
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![]() Normal |
Mercenary • Operative • Ghoul • Ghoul M2 • Missile Truck • Tank • Lightstriker • Javelin • Scyther Tank • T2 Operative • Operative Squad • Private Squad • Phantom • Fireteam Solemn • Bliss of Finality • Burst Drone • Radar Drone • Cryo Drone • Sentinel Drone • Bomber Drone |
![]() Drones |
Burst Drone • Radar Drone • Cryo Drone • Sentinel Drone • Bomber Drone |
![]() Turrets |
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![]() Exclusive |
bobo • tell • untell • friendly ok |
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Gallery Pages | |
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![]() Current |
Slinger • Crossbower • Gunslinger • Freezer • Demolitionist • Techblade • Sniper • Sharpshooter • Market • Vulcan • Electricizer • Trapper • Bugler • Recon Base • Elite • Businessman • Mechanic • Lightbeamer • Surveyor |
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- ↑ Cross-pathing on Top Path/Path 1 has been excluded from the list, as without them the tower is more cost efficient (Molotov dmg does not stack)
- ↑ Counts both default afterburn DPS and it's constant usage. The burn DPS only counts if it's constantly used by the tower and hits one enemy.
Constant Burn DPS is calculated as: Damage ÷ Cooldown × Afterburn lifespan ÷ Molotov interval. Finding formulas for the Burn DPS are located in Upgrades section. - ↑ DPS is calculated as: Main DPS + Constant Burn DPS
- ↑ Rifle can automatically apply afterburn effect, providing Sharpshooter to use standard burn DPS.