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Captain "A neat change of pace.." "You still have flying detection.. right?" |
Description
The Spirit of Light, formerly known as the Spirit, is a late-game flying enemy that moves at an average speed. It has 1,350 health and can also be spawned by Divine Beings. They are normally spawned in hordes and should be dealt with as soon as possible before they leak into your base.
Lore
"No scientist has been able to explain why these things exist. They appear to function like a spirit would, being summoned by a Divine Being. There exists a connection between these entities and the history of this world, which is unknown."
Appearance
Spirit of Light is a bright translucent tangerine colored entity that has reflective skin. It has an electrifying aura that constantly surrounds with a halo over its head. It also has a pair of deer-like antlers at the top sides of its head. It also has bright, red-orange eyes.
Tactics
- Place any high DPS tower that has flying detection to counter Spirit of Lights, such as the Sniper and Sharpshooter.
- These should be boosted by Bugler to increase fire rate and range.
- You should take down the Divine Beings first to prevent them from spawning more Spirit of Lights, they can be more of a threat if they're left alive, eventually making you lose.
Trivia
- Spirit of Light is the first flying enemy that can be summoned, the second being the Eye.
- Spirit of Light's enemy description / lore heavily confirms that there is a connection between the Defenders and the Unseen Army.
- There is a bug where if a Divine Being summons Spirits of Light right at the base entrance, the summoned Spirits of Light will get stuck and are unable to damage your base. This can be observed when playing with the 'Practice' modifier.
- Spirit of Light's right leg clips through its glowing outer model.
- Spirit was reworked to Spirit of Light due to OsterDog not being happy with the overall design of the enemies of the old Expert Mode along with several other enemies at Wave 41+.
Update History
- (25/4/21)
- Added Spirit.
- (17/9/21)
- Reworked Spirit, renamed to Spirit of Light.
- (17/12/22)
Health decreased from
1,500 to
750.
- (16/4/23)
Health increased from
750 to
1,350.