Tower Blitz Wiki
Tower Blitz Wiki

Towers


Towers are the primary way to defend the base from enemies. Each tower has its unique form of combat or support, and purchase cost related to the tower itself. All of them have a placement limit, which is commonly 25.

Most towers are offensive; however, some can provide support in their own way like buffing nearby towers, debuffing enemies or spawning units. Each tower has its own strategy associated to them and most towers will have increased performance when combined with others. All towers are ground towers, though certain maps allow tower placement on cliffs.

All towers, excluding Cyberblade, have two paths available for upgrades which increases their statistics, buffs or even grant a new tower mechanic. On most occasions, depending on the tower, one path focuses on buffing DPS to deal the most damage, while the other path gives the tower a more supportive role through abilities or a new tower mechanic, or simply being a cheaper upgrade path. Each path has four tiers of upgrades, but only one path can be upgraded to Tier 4 while the other path is locked at Tier 2, hence the maximum upgrade is 4-2 or 2-4.

However, certain towers have a Tier 5 upgrade which can be unlocked by completing quests. The Slinger, Electricizer and Recon Base has a Tier 5 on both paths while Lightbeamer has a Tier 5 on top path. These upgrades increase costs exponentially for every Tier 5 on a specific path, which is counted globaly.

List of Towers

Shop Towers

Slinger
Token Free
Cash 200
Crossbower
Token 200
Cash 400
Gunslinger
Token 500
Cash 400
Freezer
Token 450
Cash 400
Demolitionist
Token 3,500
Cash 900
Cyberblade
Token Free
Cash 400
Experience Level 10+
Sniper
Token 1,500
Cash 500
Sharpshooter
Token 1,300
Cash 600
Market
Token 1,000
Cash 650
Vulcan
Token 3,000
Cash 2,500
Electricizer
Token 5,500
Cash 3,800
Trapper
Token 1,000
Cash 500
Experience Level 10+
Bugler
Token 2,500
Cash 750
Experience Level 25+
Recon Base
Token 8,000
Cash 1,000
Experience Level 45+

Slinger

Token Free
Cash 200

Slinger is the first unlockable tower in the game. It is given to the players for free upon joining. Due to being the starter tower, it has overall low stats, possessing low damage and medium range at a fairly low cost. It is an offensive single-target tower but it can serve as a support tower if it’s upgraded to 4-X and can be multi-target if it’s upgraded to X-3.

Crossbower

Token 200
Cash 400

Crossbower is a cheap but situational tower. Its arrows pierce enemies and it relies on this to deal the majority of its damage with its slow firerate and decent range. It's able to ricochet its arrows to flying enemies at 3-X, making position less of a concern. Meanwhile at X-3, it serves more as a debuffer and can stun enemies.

Gunslinger

Token 500
Cash 300

Gunslinger is a very affordable and efficient tower for early to mid-game with its low cost of Cash 400. It cannot target flying enemies but can hit them indirectly if a ground enemy is nearby. It has an ability called Reinforcements which makes it spawn a mercenary. The mercenary walks on the path to deal damage and can also hit flying enemies.

Freezer

Token 450
Cash 400

Freezer is a cheap and useful tower. It has short range and costs Cash 400 to place. It can stun enemies by freezing them, stopping them from walking. The time frozen varies between enemies and some enemies are immune to being frozen.

Demolitionist

Token 3,500
Cash 900

Demolitionist is quite expensive but an extremely effective early game tower with the cost of Cash 900. It has average range and average cost for its mid-game upgrades. It can hit flying enemies indirectly with splash damage. After 2-2, the upgrades get very expensive, as they pack plenty of AOE damage. Path 2 has an ability called Strike Force One which allows it to spawn a plane that drops an airstrike onto the enemies.

Cyberblade

Token Free
Cash 400
Experience Level 10+

Cyberblade is currently the only melee tower in the game. It has an extremely limited range, but incredible damage to those that enter its range. This makes it fairly ideal for dealing with large amounts of weak enemies in a corner. It is the only tower with only 1 path available for upgrades.

Sniper

Token 1,500
Cash 500

Sniper is an affordable and reliable tower for early to late-game. It has a wide range with decent damage. It can attack flying enemies at X-1. Its upgrades quickly outpace its starting cost of Cash 500, becoming expensive soon after. 4-X Snipers can deal up to 191 damage for an affordable price. X-4 Snipers have a faster firerate of 0.4, and can be used in early game efficiently.

Sharpshooter

Token 1,300
Cash 600

Sharpshooter is an effective tower with above-average range and DPS, costing Cash 600 to place. It can detect flying enemies at 2-X which is ideal for being the backbone of early game defense. It can be an amazing damage dealer at 4-X and can actually be used to Normal Mode by itself. 2-4 is great for early-game except for Expert Mode. The upgrade makes it throw molotovs that leave a wall of fire behind at enemies which can be a great source for DOT.

Market

Token 1,000
Cash 650

Market is a tower that gives a set amount of cash bundles per wave which are split into increments. It does not attack enemies, making it an entirely economy-oriented support tower. Markets are a heavy investment, requiring a fair amount of strategy to use effectively and efficiently. Market can generate massive amounts of money if used properly.

Vulcan

Token 3,000
Cash 2,500

Vulcan is a fast-firing tower with low damage and under average range. It does not get flying detection at any level however, it sports an incredible DPS at all levels and is capable of piercing through enemies at 4-X. It can also deal up to ~142 DPS at 2-4. It receives 100% defense piercing at X-4, which can be very useful.

Electricizer

Token 5,500
Cash 3,800

Electricizer is the most expensive tower to place in-game, with a placement cost of Cash 3,800. It can deal large burst damage and has incredibly long range. Its range is massive enough to cover most, if not, all of a map's path. Aside from the expensive cost as a downside, it can't detect flying enemies. Path 1 can deal massive damage to enemies, and path 2 does chain stuns that slows enemies heavily for a while.

Trapper

Token 1,000
Cash 500
Experience Level 10+

Trapper is a tower that places spikes/mines on the track for enemies to walk onto. It's best used at the back of your defense as backup, in case a few enemies slip past your main defense. Sadly, it's quite unessential during late game, especially on Hard and Expert Modes.

Bugler

Token 2,500
Cash 750
Experience Level 25+

Bugler is a support tower that boosts firerate and range of all towers within its range. However, it has only a placement limit of 3. The tower also has 3 unique abilities that grant extra boosts to all towers within its range or a Directed Power ability with a more potent boost.

Recon Base

Token 8,000
Cash 1,000
Experience Level 45+

Recon Base allows you to spawn a variety of units whenever you need it. Path 1 is for spawning different units including a missile truck and a tank while path 2 is for spawning highly defensive fireteam aolemns at X-4 and a massive spaceship named Bliss of Finality at X-5.

Contract Towers

Elite
Token N/A
Cash 1,000
Businessman
Token N/A
Cash 650
Mechanic
Token N/A
Cash 480
Lightbeamer
Token N/A
Cash 1,800
Surveyor
Token N/A
Cash 750

Elite

Token N/A
Cash 1,000

Elite is a tower that requires 4 different advanced challenges to be completed to unlock. It deals low damage with a high firerate. It has flying detection and defense piercing. Path 1 makes it fire full auto. Path 2 has an ability called Immolator Overcharge and also stops Elite’s gun from overheating.

Businessman

Token N/A
Cash 650

Businessman is a tower that requires 6 different maps to be completed on Expert Mode to unlock. It can deal damage to enemies while earning money starting at 1-X. Deal up to 78 damage with 4-2, or use The Omni ability to decrease enemy health when they spawn and attack within the range of other Businessmen with 2-4.

Mechanic

Token N/A
Cash 480

Mechanic is a tower that requires 4 featured ISC maps to be completed on Expert Mode to unlock. It uses a nailgun as its primary weapon to deal damage to enemies. At 1-X, Mechanic can build rurrets that can deal damage to enemies. At later levels, there are many more varieties of turrets Mechanic can build. Mechanic can also build teslas at X-3 that can stun all enemies in its range. At X-4, it has an ability called Forcefield Generator that lets it to build a forcefield generator that can block stuns from bosses and other enemies.

Lightbeamer

Token N/A
Cash 1,800

Lightbeamer is a tower that requires 5 different maps to be completed on Expert Mode with a total of 1.8x multiplied rewards using modifiers to unlock. On Path, 1 it can pierce through a large amount of enemies with a fast firerate and decent damage while on path 2, it can shoot pellets and cause explosions once it meets the requirements of the amount of pellets.

Surveyor

Token N/A
Cash 750

Surveyor is a tower that requires completing 6 solo maps on all gamemodes in order to unlock. The tower itself doesn't attack but rather summons attack drones that shoot enemies and self-destruct after a short amount of time. On path 1, it can summon radar drones that gives a damage buff to nearby towers and cryo drones that slow down enemies. On path 2, it can summon sentinel and bomber drones which have very high DPS.

Special Towers

Magician
Token N/A
Cash Free

Magician

Token N/A
Cash Free

Magician is a special tower that can only be seen in the Ruins map. It is spawned through a set of steps, but cannot be permanently unlocked by players. It fires colored projectiles at enemies, applying random effects and a chance to transform targets into bobodancebig.

Removed Towers

Delinquent
Token Free
Cash 250
Conscript
Token Free
Cash 250

Delinquent

Token Free
Cash 250

Delinquent was the first tower unlocked before Conscript. Not much is currently known as for its statistics, but it is rumored to have functioned similarly to Conscript. Delinquent was never available to public as it was replaced by Conscript during beta, which was before the game was public.

Conscript

Token Free
Cash 250

Conscript was the first tower unlocked before Slinger. It had a medium range, low cost and low damage. It was a single-target tower with flying detection at 4-X. Conscript is no longer available to the public as it is now replaced by Slinger. However, the tower is still in the game as a skin for Slinger.


Scrapped Towers

Main article: Unreleased/Scrapped Towers

Naval Tower
Token N/A
Cash N/A
Officer
Token Free
Cash N/A
Huntsman
Token N/A
Cash N/A
Hangar
Token N/A
Cash N/A
Sentinel Factory
Token N/A
Cash N/A

Naval Tower

Token N/A
Cash N/A

This tower has no official name. According to OsterDog, this tower can only be placed on water and fishes to earn money, which increases by every upgrade. It is the winning result of a tower voting poll conducted by Osterdog. As no mentions have been made regarding this tower since the poll, it is most likely scrapped possibly due to issues regarding the water placement requirement, which is not present in many maps.

Officer

Token Free
Cash N/A

Officer is a scrapped tower originally made to replace the Slinger, presumably being given for free to new players. It takes an appearance of an officer wielding a handgun, with later upgrades either giving it a higher ranked police uniform or SWAT armor. Not much is known about the tower. Like Huntsman, Hangar and Sentinel Factory, Officer was part of the Overhaul update which was shelved.

Huntsman

Token N/A
Cash N/A

Huntsman is a scrapped tower originally made to replace the Crossbower. Visually, it resembles the Crossbower, with differences such as an ushanka and a bow instead of a crossbow, the latter presumably turned into an upgrade path. Not much is known about the tower. Like Officer, Hangar and Sentinel Factory, Huntsman was part of the Overhaul update which was shelved.

Hangar

Token N/A
Cash N/A

Hangar is scrapped tower. It appears as a large grey hangar with a grey AC-130. Not much is known about the tower. Like Officer, Huntsman and Sentinel Factory, Hangar was part of the Overhaul update which was shelved.

Sentinel Factory

Token N/A
Cash N/A

Sentinel Factory is scrapped tower. Supposedly, it is a summoning tower, based on the number of robots with a wide arsenal of weaponry. Not much is known about the tower. Unlike other Overhaul towers, Sentinel Factory was leaked after the update's cancellation through a tweet by Rhyssko. Like Officer, Huntsman and Hanger, Sentinel Factory was part of the Overhaul update which was shelved.